PROJECT TOPIC : DESIGN AND IMPLEMENTATION OF A MOBILE AIRLINE RESERVATION SYSTEM
CHAPTERS: Chapter 1 – 5
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Keywords: MOBILE AIRLINE RESERVATION SYSTEM
In this study, we implemented the online mobile reservation system using the mobile internet that can be displayed on mobile forms (WAP-enabled phones), to facilitate the development of shared virtual environments. The main objective of this work is to assist the public in gaining an easier and faster way of reservation, providing them with more selections, real time information. The carriers are able to offer customers the precise estimation of airline schedule in the service arrangement and reminder. Currently, many people and companies are embracing the mobile air line reservation system. Reservation systems had been implemented in many parts of the world for decades, initially from manual to computerized reservation system. Mobile, airline, bus ticketing and automated reservation systems are effectively increasing in the market. As a result of the fierce competition in the airline sector, organizations within this sector are in the process of developing systems that will improve their services to customers. Consequently, an automated seat reservation system has continued to be an open area of research. The objective of this paper is to develop a mobile airline seat reservation system that will assist the public in gaining an easier and faster way for seat reservation and providing them with more options to book a ticket for traveling on real time. The system was developed using the Wireless Markup Language (WML) as frontend, MySQL 4.0 database management system as back-end and PHP (Hypertext Preprocessor) as the server-side scripting language. The developed system will assist the airline customers and operators in providing cost-effective system that will make possible bookings and seat reservation on real-time using a mobile phone, irrespective of location of a user.
BACKGROUND OF THE STUDY
The internet has really changed the way transactions take place and has being able to remove the barrier of time and location. WAP provides a markup and a protocol that opens the possibility of the wireless environment and gives players from all levels of the business industry the opportunity to access an untapped field that is still in its infancy. WAP (Wireless Application Protocol) is a protocol for accessing information and services from wireless devices. WAP is defined and coordinated by the WAP Forum, a consortium of industry players who have 59 interest in information and services to customers over the Internet through mobile devices, particularly mobile phones. The objective is to define a standard application framework that will be universal, and will allow seamless interoperability of all of the components required for mobile access to network applications. Figure 1 shows the basic WAP architecture. It is made up of three components: the WAP browser, the WAP gateway and a server on the Internet. The mobile device connect to the Internet through the WAP gateway. This WAP gateway translates all the protocols used in WAP to the protocols used on the Internet.
Most of the protocols in use today make a set of assumptions about the environment, such as the type of network that will be available (particularly from the point of view of bandwidth and reliability), the types of devices that will be accessing the services, and the types of services that will be available for access. These assumptions do not necessarily hold true in the wireless world such as use of mobile phone. There are a number of characteristics applicable to a mobile: Form Factor — a mobile device
· needs to be small enough to move around and ideally to be able to fit in the palm of the hand or in a shirt pocket. CPU (Central Processing Unit) – In a
· mobile device, the CPU is not as powerful as a PC (Personal Computer), and is almost certainly of a different architecture. Memory and storage — The memory
· and storage unit of a mobile phone is a lot more constrained than on a PC, because handset manufacturers are cost-sensitive, and thus reluctant to add any additional components unless it is really necessary. Also some mobile devices do not have a persistent storage of their own. Battery — Mobile devices are battery
· powered, and the need to have the device available for long periods of time means that the processing CPU cannot make significant demands on the battery